Category: Writers of the Future

Writers of the Future Contest: Honorable Mention

Those who participate in or follow the L. Ron Hubbard’s Writers of the Future contest already know, doubtless, that the first list of Honorable Mentions has finally been posted. For the first time, I was awarded an Honorable Mention — for my novelette “Like Stars Beneath the Water.” I was hugely delighted at this news, since last quarter I received nothing more than a rejection slip. I’ve already shipped the work off to another market for consideration, so we’ll see how it fares this time around. Congratulations to my friends and fellow writers Annie Bellet and Rahul Kanakia, each of whom also received an HM. Onward to Q4 (and Quarter 1, which I still have to write an entry for)!

Brad R. Torgersen author-autographed copies of Analog and WotF Vol. 26 available online

In case you guys weren’t aware, Brad R. Torgersen has set up a PayPal store on his web site, where you can buy autographed copies of both the November 2010 issue of ANALOG Science Fiction and Fact, which contains his novelette “Outbound,” and Writers of the Future Volume XXVI, which contains his award-winning novelette “Exanastasis.”

I myself ordered an autographed copy of WotF Vol. 26, since I already purchased a copy of the lovely November ANALOG. By the way, “Outbound” is fantastic. Definitely worth picking up the issue for alone. A tale of apocalypse, exploration, hope, loss, and SF-nal providence. Truly awesome story.

In addition to the new WotF, I also ordered a copy of the trade paperback of Paolo Bacigalupi’s Pump Six and Other Stories, which I’m equally psyched to check out. As the wallet shrinks, I find myself reluctant to pick up Tobias Buckell’s The Executioness and Jay Lake’s new collection The Sky That Wraps. Who am I kidding? I’ll probably end up buying both of those as well. I spend way too much money on books.

The irony that haunts me: my textbooks for college are far more expensive, and yet not nearly as enjoyable.

Writing Update

My Quarter 4 Writers of the Future story got sent in a couple weeks ago. Still waiting on the Q3 results — hoping for an Honorable Mention this time.

“Guilt,” a psychological horror story, was rejected by Malicious Deviance, the anthology for which it was written. Bummer.

Revision on “A Son of Nibiru” is complete, and it has been submitted to the time travel anthology A Glitch in the Continuum.

Next up is “The Darkling Door,” a traditional supernatural horror story I plan on submitting to the Made You Flinch anthology (edited by Bill Tucker, who kindly bought my first sold story, “Night of the Widow”). It’s going to be a trippy, creepy tale indeed if I’m successful at unearthing it from my mind’s eye intact.

Then there’s “La Boca del Diablo” (“The Mouth of the Devil”), which I’ll be sending to Bill Tucker’s Fearology 3: Planting the Seeds of Horror. It’ll be a huge challenge to pull off, to say the least. I won’t reveal my plot for fear of plagiarism…but it’s not too terribly original. I just like it.

I’ll be revisiting my cyberpunk universe with “Touching from a Distance,” a science fiction-framed tale of forbidden gay love, which will be sent off to another of Bill Tucker’s anthologies, Rockets, Swords, and Rainbows: New Tales of Science Fiction and Fantasy.

Last, but not least, I’m brainstorming for a ghost story (probably not a traditional ghost story) tentatively titled “Soulshine,” which will be submitted to the soon-to-be-announced Ghostology — again, edited by William R. Tucker.

These themed anthologies are keeping me busy; that much is certain. Hopefully Bill finds one (or all) of the stories to his liking. Would certainly love to land another sale to either the Library of Horror Press or the Library of Science Fiction & Fantasy Press. Practice, finish stories, submit. Hopefully make a sale or two. It’s damn good fun, but the work is never done.

Writing Update, and Other Randomicity

I submitted a story titled “Guilt” to the Library of Horror Press anthology Malicious Deviance; the editor replied that he greatly enjoyed it, and that he had no doubt that it would sell to another market, but that he’d decided it wasn’t quite what he had in mind for the collection. Big, big bummer. On the bright side, my story “Night of the Widow” will be in print soon(ish), available through Amazon.com. A link and cover art photo will be posted here as soon as I receive them.

Since Library of Horror Press (which is also Library of Science Fiction & Fantasy and Library of the Living Dead, depending on content) veritably began my humble career, I’m making it a point to continue submitting to them regularly. Not only do their anthologies have deadlines, which will keep me writing constantly, but I know that at least one of their editors (William R. Tucker) enjoys my work. At present, I’m planning on submitting stories for at least four of their upcoming anthologies — Made You Flinch: Horror Stories to Unnerve, Disturb, and Freak You Out; Fearology 3: Planting the Seeds of Horror; Rockets, Swords, and Rainbows: New Tales of Science Fiction and Fantasy, which is a gay/lesbian/bisexual-themed speculative anthology; and A Glitch in the Continuum, which is a time travel-themed anthology.

I’ve added a handful of new author blog links to the nav section, including Marina J. Lostetter, David Barron, and D.M. Bonanno.

I recently watched Repo Men and The House of the Devil. Don’t bother with the former; it’s a pretty lame example of post-cyberpunk cinema, though it does try very hard to entertain. The House of the Devil, on the other hand, is an exceptional piece of neo-retro classic horror. It’s Satanic as hell, it’s scary as hell, and it’s just plain fabulous.

I’ve paused my reading of the fantastic Pattern Recognition by William Gibson at the moment, instead turning my attention to my vast short fiction collection. This semester I have hopes of conquering Paycheck and Other Classic Stories by Philip K. Dick, The Minority Report and Other Classic Stories by Philip K. Dick, The Philip K. Dick Reader, The Best of H.P. Lovecraft, The Very Best of Fantasy & Science Fiction, ed. Gordon Van Gelder, Wastelands: Stories of the Apocalypse, ed. John Joseph Adams, and Night Shift by Stephen King. At present I’m rereading the amazing Just After Sunset by Stephen King, by far my favorite book of short stories. I’ll probably write up some kind of review after I finish it for the second time.

The cyberpunk novel, as much as I’m totally stoked about it, has been put on hold for the time being. I’ve admitted to myself (and listened to the advice of King, whom I obvious vastly admire) that I’m just not ready for such an ambitious undertaking. I’m still a rookie, by far, and I need to get some more (or a lot more) short story sales under my belt before I try to tackle — and, more importantly, try to publish — something as huge as a novel. I’ll still write novelettes and novellas, sure, but a novel at this point would seem fairly pointless. I write mostly to please myself, and if I don’t feel I can craft something I’m happy with yet — give me two years, tops, and I will be — then I see no reason to jump into novel-writing just yet. Maybe next summer, if success has rained a slew of sales down upon me, then maybe I’ll give it a shot. Maybe. But that does give me a lot of time to gather more ideas for the skeleton of the story, which I already have fairly figured out. I’ve got the universe, I’ve got the bones of the plot, but do I have the craft under my belt? I can write, maybe, but can I write a good novel? I think not; not just yet.

Weekly Randomicity

Any Writers of the Future news is as of now a long, long way off — other than the Quarter 2 winners, which will probably announced sometime in the near future. As I mentioned before, I didn’t even receive an honorable mention for my own Q2 efforts. Hopefully my 3rd-Quarter entry will fare better. As of now, my Q4 story is finished, but I’m going to let it make the rounds with the fast markets before sending it in by the Sept. 30th deadline. I’ve already started my Quarter 1 2011 story, but I may decide to write something better by the time that far-off deadline rolls around.

I’ve been fairly productive overall with the writing/submitting process as of late, but productivity is going to have to get better still if I’m to manage both the writing of a novel and the fall 2010 college semester. It’ll be tough, but the library’s a nice place to hang out, and I’ve got a 4 1/2-hour break between classes on Tuesdays and Thursdays, which means I have no excuse not to be getting things done.

I’ve got a lot of the first half of the novel plotted out in my head so far, but the outline is still very loose and organic — lots to be decided and fleshed out. The ending is non-existent so far.

Saw The Expendables last night. It was…okay. Entertaining as hell, and full of badassery, but the plot was pretty loosey-goosey. Stallone has earned my respect as a filmmaker, though; he certainly polished it off well, and it’s edited just like those old 80s testosterone-flicks. The soundtrack was pretty fantastic, as well, but I could’ve done without “The Boys are Back in Town” playing along to the end credits while the cast rode through the city streets on choppers/motorcycles.

Rejections have been pouring in like a flash flood from beneath my feet. I’m thinking it’s time for an acceptance in there somewhere, but I also know that I’ve got a lot of work to do before my writing’s any good. The comments I’ve been getting on Critters for short story D.W.L.H. have been mostly great, though, so that’s encouraging. Most of their negativity and nits are directed toward minor things like military realism and a couple awkward sentence-level slip-ups.

As much as I hate to say it, I’m going to have reading to do tonight for school. On the bright side, I’ve got til 2:00am to do it, and still manage to get good sleep — 1:30am if I make the trek to the girlfriend’s place. Feels like putting on a pair of old shoes or going for a drive down a long-forgotten, yet familiar road. Only far more stressful and time-consuming. May the next 16 weeks go swiftly and without too much agony.

Length, Outlining, Exposition, and… A Minor Epiphany

As work on my 4th-Quarter entry for the Writers of the Future contest progresses past the Point of Glory — the completion of the first draft — and into the revision phase, I am receiving a lot of varied data on the matter. Pro writers remark on several aspects of the craft, and speculative fiction writing in particular: the importance of cutting out unnecessary exposition; the need for each scene, character, and events to carry weight or be omitted; the overall mantra that a story should be no longer than its plot demands it to be. Omit needless words.

I intended from the very beginning to write one or more short works (or novelettes, depending on the scale) set in this particular cyberpunk universe, and then eventually develop the story into a novel outline to be drafted into a full-length, 100,000-word novel. Now, in trying to craft a 5-7,000 word short story, I find myself stumbling over the scale of the larger world, the epic story that’s begging to be told.

Despite worrying about economy of words, and keeping an eye out for unnecessary info-dump, readers are commenting that the story in its current, short-ish form leaves certain aspects of the world unclear and unresolved.

I’ve heard more than once that a good writer eventually develops the ability to recognize ideas as either being suited for the short form or novel length, and now I’m seeing the truth of that idea.

The worldbuilding I’ve done, and the questions I’ve raised to myself in light of the story’s universe, are simply too vast to answer in a single short story. The dilemma is that while I may have struck gold, in storytelling terms, I also don’t want to shortchange the story I’m trying to tell right now.

I can see what lies ahead, and it is this: In the approaching months, as I revise and polish this short work, submit it, then begin work on the full-length novel version (a larger-scope tale featuring some or all of the same characters), I am going to learn firsthand some of the most important aspects of crafting rich, complex stories from a lively, intricate world — something I’ve only really done once previous, and on a shorter scale (about 13,000 words; my Quarter 3 WotF story).

In future posts — very soon, in all likelihood — I’ll begin writing snippets of a sort of quasi-manifesto, consisting of my own rampant philosophical musings in regard to technology, human existence, and the future of our civilization, as a way to prepare myself for the writing of my first novel, and also to flesh out the complex themes I’m going to attempt to explore through the wonderful cyberpunk genre. There’s still a lot of life left in the subgenre, and I look forward to tapping into it further.

Randomicity II

Against all odds, despite the many-tentacled beast of cynicism that dwells somewhere deep beneath the darkest chambers of my muse’s labyrinthine dungeon, lurking ever presently and always gluttonous, I am managing to remain extremely positive about the future, for the most part.

The world I’ve submerged myself into, the life of the aspiring writer, has proven to be one of the most challenging, and one of the most richly rewarding, fulfilling experiences of my entire life.

It’s only been nine months, but already I’ve learned so much about fiction writing, the publishing industry, and storytelling in general — and most of what I’ve learned is that I’ve still got a lot to learn. And it’s going to take years of hard work, practice, and discipline to attain the level of success I’m aiming for. But the payoff will be worth it.

For now, I’ll go ahead and share some of the wisdom I’ve managed to gather over the past year during my quest toward publication. There’s a lot of disagreement on certain issues, but I’ll share my beliefs on the manner out of my own sheer, unabashed bias.

Most importantly: there is no ‘secret handshake.’ No one knows the path to success, generally, once they’ve gotten there. All they know is that they’ve done a lot of hard work, finished what they’ve started, and — though the thought may cross their minds — never gave up, never quit. Never surrendered to what they saw as failure looming like a scythe above their heads. Those that succeed are not the chosen ones, not the bearers of divine genius (except Dick, maybe — Dick was a god), but rather the ones that just wouldn’t stop writing and submitting.

Everything in the story has to matter. You can’t just go tossing everything in the story just because it’s amusing and you think you’re a genius and everyone’s going to be so damn impressed by all the ideas you’ve got and what you have to say about character X or Y. People need to care first, and that requires good characters. Characters need to be alive– to breath, sweat, love and bleed. And they have to react logically within the world around them — in speculative fiction, your created dream, shared through the collective art of worldbuilding and the telepathy that follows via reader/author communication.

A story is, essentially, a dream. And like dreams, the reader wants to feel like the whole experience is real — which makes the craft of storytelling something that the author has to take seriously, has to practice at, and has to continue growing at. There is, again, no secret handshake, no sacred talisman that will open the gates to literary immortality. It’s about understanding what makes for good stories, cultivating original — and exceptional — ideas, and effectively communicating such stories to the reader.

Stephen King, in his modest manifesto On Writing, proposes the theory that each story is a fossil, the fruit of some tiny seedling of an idea, that must carefully be recovered; storytelling, he claims, is like the excavation of a discovery by a skilled paleontologist. You may not recover all of it, particularly on the first draft through, and you might break some of it off out of carelessness or haste, but the goal of writing a successful draft is best achieved by employing careful craft, learning and discovering the story — and the characters; hell, the very art of storytelling itself — along the way. The journey never ends. Not until it’s been published.

So what makes for a good story? That’s the million-dollar question, certainly. But there are a few secrets I’ve stumbled across. The biggest, in terms of writing a successful speculative fiction story, is even backed by statistics researched and analyzed by Critters “Captain” Andrew Burt. One thing he noticed, in his search for a higher truth, is that the one distinguishing feature of nearly all Hugo- and Nebula-winning works of fiction is that they all had, at their very center, relationships. It wasn’t the science, or even all the futuristic techno-awesomeness, but the characters and their entwined relationships that separated the good stories from the great ones.

So, naturally, I’ve taken this bit of advice to heart, and started writing stories about human beings, not just about nifty ideas. Ideas, some argue, are cheap as dirt and easy to come across — I’d argue that that’s probably true — but crafting a fully realized, complex, quality story from that initial seedling of an idea isn’t quite so easy. In fact, it’s damn hard at times. But when the story fits together, as a logical, well-conceived work of art, the extra work pays off.

When the setting, the tone, the atmosphere, reinforces the larger dream — the all-encompassing plot and scope of the tale — then you’ve got yourself a total package. When the characters whose actions (always active, always striving and battling their way toward the ultimate, inevitable climax) drive the story are living, breathing specimens of the larger, familiar humanity, there’s virtually no limit to what a story can communicate. And what a story should communicate, above all, is the absolute, naked truth of what it means to be human. However difficult, for either author or reader, that truth may be to reach.

Good News, Bad News, and the Future

The good news first: Annie Bellet, a.k.a. net-alias Izanobu, a good friend and fellow writer, informed me today that she made her first-ever professional sale to a science fiction market. I am immensely happy for her, and look forward to hearing good news of such a nature again in the near future; and of course can’t wait to read her story.

Bad news: I received via postal mail today a kind rejection letter from Joni Labaqui informing me that I did not place, or receive any notoriety whatsoever, in the 2nd Quarter of the 2010 Writers of the Future contest. That said, I’ve already got a Quarter 3 entry sent in, and work on my 4th Quarter story is coming along extremely well (I think).

A lot of thoughts are blazing through my mind at the moment, and mostly are driving me in the direction of OpenOffice — specifically a .DOC file with my name on it. Inspiration has never been in greater abundance, and writing’s never been more fun, but the journey ahead looks to be a long one. Daunting, but so grandly exciting all the same.

More of my thoughts on the matter, and my progress with writing my current projects, in the near future.

For now, Congratulations, Annie!

Time to get back to writing, submitting, reading, obsessing, and having the time of my life. Less than a month before school starts, so that ought to light a fire of some magnitude underneath my chair.

Book Review: Sly Mongoose by Tobias S. Buckell

Sly Mongoose by Tobias S. Buckell

What can I say about Sly Mongoose that begins to express my excitement regarding the future of the Xenowealth saga? Well, first of all, let me say that it has my absolute favorite all-time novel beginning. Rather than ruin it by mere summary, I’d instead recommend that you check it out in this 1/3 sample of the book on Buckell’s website. Absolutely stunning, and perfectly suits the non-stop action pace of the rest of the book.

Confident in the inspiration instilled in him by Geoff Landis – a NASA scientist whom Buckell credits for the planet Chilo, the primary setting for this half-space opera, half-steampunk adventure story — Buckell set out to craft the funnest, yet most serious novel of his career yet. While Crystal Rain‘s tone is one of adventure and nostalgia, and Ragamuffin‘s is one of action and ideas, Sly Mongoose is easily the most daring and reflective of Buckell’s longer works. Though there are some surprisingly absurd steampunk and dark fantasy elements in the book – such as the mostly traditional zombies unleashed upon Chilo and its inhabitants, and also the Strandbeests, which are basically handcrafted automatons that scavenge the planet’s airships and cities for spare parts — the overall tone of the book is pretty serious.

The story arc is more or less a “character story,” finally giving the reader a deeper look into the character of mongoose-men founder Pepper, the dreadlock-sporting badass that helped launch Buckell’s career in “The Fish Merchant.” While Pepper was a fairly static character, and seemingly invincible, in previous novels, Sly Mongoose gives readers a very different view of the aging, centuries-old warrior. We see him bleed (more than usual), lose limbs, lament the deaths of innocent humans, and show sincere concern for those around him, despite the facade of pragmatism that the hardened warrior generally exhibits.

Not only does Pepper stretch his muscles (the ones that don’t get severed in the course of the book) in this effort, but Buckell does as well. While Crystal Rain was a vessel of Buckell’s imaginary universe as inspired by his Caribbean upbringing, and Ragamuffin a vessel for all his far-future ideas, Sly Mongoose is the first work in which Buckell really starts throwing in a palpable tinge of his philosophical beliefs in addition to the more abstract themes common of his fiction.

The colonialism aspect that is so key to his short fiction, for example, comes up quite a lot in Pepper’s pondering of the nature of the mysterious alien Satrapy — which is more or less in shambles following the events of Ragamuffin. Also, there are a few somewhat overt political messages laced throughout the work — the idea that true democracy would offer action, whereas current national democratic governments are hindered by poor judicial processes; and also the idea that humanity could best serve its kind by joining together, looking beyond nationalism and cultural differences in favor of global improvement and a greater quality of civilization. Perhaps Buckell’s political views are yet another reason why his fiction resonates with me as much as it does. That, and the fact that he is an expert storyteller who knows how to craft honest, sympathetic characters that live within a hauntingly believable far-future space opera universe.

While the fourth book in the “Xenowealth” saga, Duppy Conqueror, is reportedly on hold at this time, I feel that I can sleep soundly with the assumption that it will in time be written and released once Buckell’s audience and reputation has widened. The fact that he’s written, and contributed to, two Halo tie-in books, at least one of which was made a New York Times Bestseller, leads me to believe that he’ll do just fine in that regard. His short fiction certainly shows no sign of a decline in quality — “A Jar of Goodwill” is likely the most successful, most widely acclaimed piece of short fiction published by speculative fiction e-zine Clarkesworld; and Lightspeed Magazine has recently given him wider recognition by reprinting one of his older works, along with an author spotlight interview. I imagine there are few readers of science fiction at this time who have not yet heard of, or enjoyed, the work of Tobias S. Buckell.

Book Review: Ragamuffin by Tobias S. Buckell

Ragamuffin by Tobias S. Buckell

I’ll endeavor to make this a short review, since I’ve already said more than enough about how big a Buckell fan I’ve become recently. I enjoyed Crystal Rain as much as I did some of my all-time favorite reads, such as Stephen King’s The Stand and Arthur C. Clarke’s 2001: A Space Odyssey. Books of such a high level of excitement and so many great ideas don’t just fall out of the sky on a regular basis — though I wish they did.

Ragamuffin takes nearly all of the great ideas Buckell has explored in brief with his short fiction — cybernetic/medical human enhancement, oxygen debt, wormhole transit, human oppression by alien masters — and interweaves them with his grand Crystal Rain universe, which owes a great deal to his fond memories of a Caribbean upbringing.

The book is divided into three parts, “The Benevolent Satrapy,” “The Return of the Gods,” and “Human Affairs.” The first section of the book introduces Nashara, a character who, like Pepper, has been shut off from her connection to humanity and stranded on an alien-dominated world. Also like Pepper, she is no ordinary human — rather a killing machine with vast abilities that allow her to interact with the computerized network known as the lamina, and also to survive even in the vacuum of space. These abilities make for some great cyberpunk ideas that Buckell explores wonderfully throughout the rest of the novel.

The second part of the book returns the reader to the world of Nanagada — or New Anegada, to the Ragamuffins in outer space — where John, Jerome, and Pepper remain separated from their past by a wormhole that has remained closed. While Crystal Rain hinted at a great deal of humanity’s history with the various alien races in the Xenowealth universe, it is in Ragamuffin that Buckell finally starts really having fun with the possibilities of the aliens themselves and the possible motivations behind their influence over the Nanagadans.

Like Crystal Rain, the action never stops, and the reader is hard-pressed to put the book down even to sleep. The plotting is tight, logical, well-structured, and the new characters are both likable and fit well within the context of the saga.

I finished the book, put it back on the shelf, and immediately grabbed Sly Mongoose. I just simply couldn’t wait to get to the third installment. Probably my favorite space opera series. Like Drew Karpyshyn’s Darth Bane novels, I am just enamored by the characters and world Buckell’s created with this series — and that doesn’t mean that the stories aren’t without a fair dosage scientific rigor and great ideas to supplement the masterful storytelling. A truly great book, and as with many trilogies (although let’s hope that Duppy Conqueror, the shelved fourth book in the series, sees the light of day soon), I suspect the second installment may be the best of them all.