Category: Reviews

Bookgasm: The Apocalypse Ocean

This one’s almost a month late, but in case you missed it, my review of Tobias S. Buckell’s latest novel The Apocalypse Ocean is live over at Bookgasm. And if you’re new to this blog, let me be among the many who will tell you that Buckell is one of the most original, relatively new writers to colonize the genre, and happens to be among my personal favorite authors. Like me, he cites Arthur C. Clarke as a major influence, and certainly belongs to the postcyberpunk subgenre, even if his work gets labelled as “postcolonial speculative fiction,” “Caribbean space opera,” or “near-future techno-thriller.” (All of those are valid labels for his various works, but I for one am drawn to his realistic extrapolations of current technologies and their implications for plausible far-future, spacefaring societies.)

Anyway, here’s an excerpt from the review:

Like RAGAMUFFIN and SLY MONGOOSE, THE APOCALYPSE OCEAN follows a cast of ordinary human beings as they become entangled in the interstellar affairs of various warring factions of humankind and aliens alike — namely, the “ragamuffins” of the Xenowealth and the League of Human Affairs; cyborgs with superhuman strength and survival capabilities; engineered human pets and slaves liberated from their Nesaru “Lords”; and the hooded monstrosity known as the Doaq, a robed figure that stalks the island of Placa del Fuego at night, swallowing up unfortunates with the wormhole that serves it for a mouth.

The novel’s true payoff isn’t the relentless, breathtaking action that carries much of the plot, but rather its heady climax, which reveals a great deal about the Xenowealth universe’s ancient past; its vast, ocean-like network of wormholes; and the origins of certain antagonists from the previous two installments in the series.

Review: Daniel H. Wilson’s Amped

Over at Bookgasm, my review of Daniel H. Wilson’s sophomore novel Amped is live. There’s one comment posted so far, a knee-jerk political opinion I don’t particularly agree with, from a pragmatic standpoint. Feel free to sound off, and get a good discussion going.

Anyway, here’s an excerpt:

The novel traces the escalation of a civil rights movement, from opposing sides of a Supreme Court battle and surrounding protests, to revolution and the threat of all-out war, or even genocide. In Wilson’s convincing near-future America, Sen. Joseph Vaughn has called for the legal dehumanization of “amps” — human beings who, for either medical or military reasons, have been implanted with mind-enhancing devices designed to cure conditions like blindness or epilepsy, aid in the function of prosthetic limbs, or turn ordinary individuals into unstoppable killing machines.

In this way, it’s not impossible to sympathize somewhat with the antagonist’s cause. After all, any sufficiently advanced technology has the potential to become dangerous in the hands — or the brains — of individuals who are already dangerous beforehand.

But history has shown us that there is perhaps nothing so damaging to civilization as the denial of a particular group of human beings their basic human rights to freedom and opportunity. While reading the book in 2012, it’s hard not to imagine the “amps” as members of the LGBT community, an oppressed and misunderstood portion of society who as I type these very words are still marching and speaking out, writing and protesting — fighting, when necessary — for their right to love as they choose.

Bookgasm: Year’s Best SF 17 Review

My first review for Bookgasm, of David G. Hartwell and Kathryn Cramer’s newly released Year’s Best SF 17 anthology, is now live for your reading pleasure. Feel free to start a controversial flame-war in the comments section, so that the review can go viral and thus begin the first stage of my campaign toward total planetary domination.

Um. Yeah. Thanks.

David Fincher’s Alien 3, and What It Can Teach Us About Storytelling

According to my extensive scholarly research over at Wikipedia this afternoon, the third installment in Fox’s Alien Quadrilogy (’cause why use the word tetralogy, right? what a lousy word . . .) went through development hell for several years, and despite the criticism its received from longtime fans and critics alike, it should’ve ended up a much worse film than we actually ended up with.

It ain’t as good as Scott’s original classic, or Cameron’s ’86 sequel Aliens – and probably not as good as Prometheus, which I happened to enjoy a great deal — but it’s sure as hell better than that money-grab atrocity Alien Resurrection. But I’m building up a modest library of Blu-ray films, including Alien and its first two sequels, and I couldn’t resist the chance to finally revisit David Fincher’s directorial debut, over ten years later.

Now, for some reason, I’d gotten it into my young head long ago that Alien 3 wasn’t worth my time, that was a dismal and offensive and, well, trash. Like Resurrection, I guess. But that really isn’t the case — it’s actually quite a decent film, when you overlook its status as a lackluster sequel to two of the most beloved science-fiction movies of the twentieth century.

It lacks the “science” element that you’d prefer to find in a film with a title like Alien 3, granted, but when viewed as a standalone horror film, it’s not all that bad. Really. It’s got all the trademark Fincher-isms that we recognize from The Girl with the Dragon Tattoo, Se7en, and Fight Club: moral ambiguity, (incredibly) flawed characters, visceral grit, existential atmosphere, and an unflinching gaze at the hostility that exists in our world, like it or not. Excellent cinematography, too, if one can forgive the lack of screen time allocated to the creature itself and the primitive CGI thereof.

(Note: Over ten years ago, the first time I saw the film, I watched the 1992 theatrical release on VHS. This time around, I opted for the 2003 studio “Assembly”/Special Edition extended cut of the film, in stellar Blu-ray high definition. The extended cut does more than toss in additional footage to flesh out the inmate characters; it also harms certain key plot points from the original, such as the origin of the quadrupedal alien variant, and the chest-bursting scene that made the ending so dramatic the first go-round. Watch ‘em both, when you can, but go with Fincher’s 1992 cut the first time you watch the film.)

Despite it being not-that-terrible, however, Alien 3 catches a lot of flak for being, well, less than great. In the scope of the first three installments of the franchise, yes, it’s a disappointment . . . but for anyone who’s seen Alien vs. Predator, AvP: Requiem, or Alien Resurrection, Alien 3 really ought to seem like a goddamn masterpiece!

So, what can we learn from it?

When you’ve got a successful series going over the course of decades, it’s tough to maintain relevance and originality after early successes. Oftentimes an idea is examined to the point that it ceases to be interesting, and eventually you start repeating yourself. Perhaps, as with the example of Scott’s Prometheus, it’s best to pack up your toolbox and go build something new, something bigger, rather than continuing to tinker with past successes. Audiences are hard to please as it is, let alone when they come into an experience with overly high expectations.

Tone, mood, and intensity should waver slightly over the course of a single film, but not within the scope of a four-installment series — movies, films, games, comics, whatever — unless there’s good reason to do so. Having every character but your protagonist be a rapist-murderer, with whom the audience is supposed to sympathize, is risky as hell. Fincher can pull it off, I think . . . but after a film like Aliens, where Cameron established a clear divide between who and what is good and who the bad guys are — corporate slime-balls and aliens on one side, marines and civilians on the other — it’s hard to pull off a spectrum of gray, gray, gray.

Also, I can’t understate the importance of keeping primary characters — good, heroic characters as well as innocent children — alive unless the story absolutely demands that they be killed. I’m not spouting dogma here, but as novelist Alan Dean Foster opined of the film, the deaths of Corporal Hicks and Newt are obscene. Neither character deserved to die; both fought valiantly to survive the preceding film; and audiences loved them.

In Fincher’s world, as with our world, even the innocent are occasionally made to suffer. But in art, it’s also necessary to be aware from a creative standpoint what kind of reaction a character’s death will elicit from the audience. Don’t kill everybody’s favorite character, unless you want to piss them off or make a profound point by making them a martyr. And please, for the love of all things sacred, don’t have an on-screen autopsy performed on a ten-year-old girl in your film, bloody bone saws, exposed lungs, and all. Jesus, that’s just gross.

Prometheus, Writing, et cetera

Saw Prometheus last night. I’d been dying to see the film since the first trailer hit the web many months ago, and despite what a lot of people are saying about it, I wasn’t disappointed. Complaints dwell on its busy plot, supposedly one-dimensional characters, and the pervasiveness of the Alien franchise’s trademark horror elements. I’m not sure I buy the criticisms about characterization, except maybe in the case of Charlize Theron, whose character gets little screen time despite a solid, if enigmatic performance. To be honest, no negative review I’ve seen has mentioned the tacked-on second ending, which I found to be completely unnecessary. Without spoiling anything, I’ll just say that I haven’t stopped thinking about the film, contrasting my expectations of it with my actual experience, and with others’ criticisms; and I plan to see the film again, if possible. It’s easily the best science-fiction film since Duncan Jones’s Moon, or Inception – which I consider fantasy, rather than SF, really – even if it is a tad bit flawed. I loved the visuals, the performances by Noomi Rapace and Michael Fassbender, and some of the ideas put forth about the nature of intelligence and creation. The 3-D was spectacular, but gave me a slight headache, which I get fairly often with 3-D theatrical releases (The Avengers was a notable exception).

Been writing quite a bit, compared to still-in-college Alex. Full-time banker Alex has churned out a short (often very short) story every consecutive week since, well, May 10th, to be exact. That’s five stories in five weeks; I’m very proud of this small milestone in cultivating regular writing habits, even if it means I haven’t exactly developed a high word count.

What else?

It hasn’t quite hit me yet, that I’ll never step foot inside a classroom, after eighteen years of institutional learning. That I’m more or less in charge of how I spend my time outside of work. Been reading Neil Gaiman’s American Gods, albeit sporadically and somewhat slowly over the course of two weeks or so. Enjoying the hell out of it, though — it may end up being one of my favorite novels by the time I’m through with it. I can definitely see the influence Gaiman’s had on Joe Hill, whose novel Horns is probably my all-time number one.

Yeah, I’ll probably have more to say about Prometheus sometime in the next few days. Might write a review for someone else, or just post a short one here. We’ll see.

Kubrick’s 2001: A Space Odyssey

Almost four years ago, now, I read a book that changed my life: Arthur C. Clarke’s 2001: Space Odyssey. Up until that point, I’d read a handful of SF classics, like Dune, The War of the Worlds, and so forth — but mostly I was a reader of, well . . . arguably lesser books. Things like Star Wars tie-ins (more than I can count, but most of them entirely forgettable), ho-hum film novelizations, and what have you.

I also read a lot of mid- to late-career Stephen King, like The Green Mile, Different Seasons, et cetera. No criticism there; I still read and love King shamelessly. He’s a master of the craft, whom growing storytellers should study with earnest.

(And, of course, there was that sparse, strange little holy-shit-this-is-fucking-awesome book called Fight Club. Ahem.)

But my freshman year of community college, long before I transferred to my present alma mater in my hometown of Monmouth, Illinois, I was assigned a Composition II paper in which I was to examine a novel of my choosing, from a list provided by the professor. There was one science fiction novel on the list, so I went with that one.

Clarke’s 2001 is nothing short of a treasure. It doesn’t get quite the level of acclaim that Rama or Childhood’s End gets, but I think it’s a damn fine read. The kind of book you never forget, and to which you always sort of aspire. As long as I’m alive, writing science fiction and pushing myself to get better at it, I think 2001 will be the book whose level of wonder, stimulation, and adventure I inevitably compare my work to. That’s not to say that there aren’t better-written, or more interesting books . . . but simply that the impression of that first transformative read will be hard to beat.

It’s like the maybe-arguable-fact that Kubrick’s 2001: A Space Odyssey film and Spielberg’s Minority Report are better films from a creative standpoint than The Empire Strikes Back and Ridley Scott’s Alien: Though it may be true, or have at least partial merit, my early experiences at the ages of seven (Empire) and, I think, eight years old (Alien) will remain forever crystallized as defining moments in my upbringing.

Which is why, perhaps unfairly, it’s always been hard for me to consider the possibility that Kubrick’s 2001 is even worth my time. I almost universally prefer original books to their film adaptations — Fincher’s brilliant but inferior Fight Club adaptation among them, admittedly — and so with a book like Clarke’s beloved novel, I thought that disappointment with the film was guaranteed.

Recently, though, I read a Facebook discussion led by author Robert J. Sawyer, who argues that the differences between the film and the novel are sufficient to view them as two entirely separate works, each with its own set of thematic concerns and moral subtext. More specifically, he views the Kubrick film as dealing with the evolution of humankind from its present, organic state to the level of artificial intelligence — therefore concluding that HAL-9000, or “Hal,” is the most important component of the mission.

This deviates significantly from the novel, I think, which seems to concern itself more so with the evolution of humankind from the level of sapience to, well, omnipotence. A level of intellect and influence unknowable, and incomprehensible, to the reader. (I watched the film 2010 several years after reading Clarke’s 2001, but have never read the three sequel novels. Perhaps Bowman’s transformation is explained differently than in the two film adaptations; I can’t say whether it is or not.)

Anyway, I finally took the time to watch the Kubrick film from start to finish — this morning, in fact — and found it enormously awesome. A stunning, enthralling work of cinema, with at least two or three killer scenes: the arrival of Heywood Floyd and the discovery of the lunar monolith; Hal’s death sequence, which I thought had some chilling dialogue; and certainly the haunting, almost silent simulacrum in which Bowman becomes the enigmatic Star-Child. It was solid enough to stand on its own, but ambiguous enough to demand that after four years of literary infidelity, I finally make a return to the fiction of Clarke, to whom I owe my appreciation of the genre as I know it today.

So, the to-read list continues to grow. I’m still swamped with my senior thesis and other obligatory slog work, but making my way slowly through Haldeman’s The Forever War and Vernor Vinge’s A Fire Upon the Deep. After I finish those, it may be on to Leviathan Wakes by James S. A. Corey, or Childhood’s End. Maybe 2001 itself, or Rama. Who knows? I’m so sick of all this schoolwork that once graduation’s over, it’s gonna be reading, writing, exercising, and Xbox-ing. Oh, how I miss Xbox-ing. And exercising. I get plenty of reading and writing done for school, but damn . . . I like the kind you do for fun much, much better.

Van Halen Still Rockin’

Classic rock titans Van Halen and opening act Kool & The Gang drew a full crowd last Friday night at Chicago’s United Center. Fans ranging in age from seven to seventy packed the stadium, most of them wearing red-and-white tour T-shirts, double-fisting warm nine-dollar beers, and having a fantastic time.

Kool & The Gang took the stage at 7:30 p.m. for an impressive performance that included numerous radio-friendly hits from their decades-spanning career, including “Jungle Boogie,” “Ladies’ Night,” and the crowd favorite, “Celebration.”

Boasting nine members, including two drummers and a three-man horn section, The Gang were never without a full arsenal of sound, at turns soulful, funky, and reservedly virtuosic. Indeed, the highlights of the opening band’s set were those moments in which the band departed from the comfort of the familiar in favor of solo spots and jazz-inspired jam sessions.

Van Halen didn’t take long before erupting onto the stage following Kool & The Gang’s set. Alex Van Halen stalked onto the stage from the rear staircase, unmistakable in his sleeveless shirt and signature dark shades. He began to thunder and crash at the drum kit quite suddenly, and a mere heartbeat later brother Eddie and nephew Wolfgang were striding across the stage, guitars slung low, strumming the opening riff to the band’s famous cover of The Kinks’ “You Really Got Me.”

The setlist kept within the span of original vocalist David Lee Roth’s involvement with Van Halen, from its inception in ’74 until their infamous falling-out in ’85, as well as a handful of new tracks from their 2012 studio album A Different Kind of Truth, which felt strangely at home alongside flagship tunes like “Runnin’ with the Devil,” from their self-titled 1978 debut, “Ain’t Talkin’ ’bout Love,” also from Van Halen, and “Dance the Night Away,” the breakout single from the band’s 1979 sophomore effort, Van Halen II.

Individual performances varied, with Alex Van Halen’s drums — including a stunning solo halfway through the show — being the most consistent, and younger brother Eddie’s legendary virtuosity and inventiveness falling not far behind. Eddie’s playing on the “Eruption”/”Cathedral” solo medley toward the end of the set, in particular, had the audience collectively gasping, and both his rhythm and lead playing were in full force on songs like “Everybody Wants Some!!” and “Somebody Get Me a Doctor,” which were played back-to-back and served as the too-early climax of the concert.

David Lee Roth’s second return to the band, following their high-grossing 2007-’08 North American tour, brought a visible warmth among the formerly conflicted group. Despite an uneven vocal performance throughout the night, Roth’s constant interactions with the crowd felt as warm and genuine as the embrace that he and Eddie shared at the show’s conclusion, when the band was showered with red-and-white confetti during the energetic encore song, “Jump.” With a widely acclaimed new album behind them, it’s fair to say that even after four turbulent decades, Van Halen still has plenty to offer rock and roll fans.

(This article first appeared in The Courier, Vol. 124, Issue 16, March 2, 2012. Consider it my first piece of published journalism, save for a number of middle- and high-school newspaper pieces and my almost constant output of book reviews.)

Book Review: Star Wars: The Old Republic: Revan by Drew Karpyshyn

The month is July, and the year is 2003. I’m seated on the faux-leather sofa in the cool basement of the house I grew up in, sipping a tangerine Gatorade on ice. In my hands is an original Xbox controller worthy of any starship’s control yoke; large and heavy enough to take down a Krayt dragon, if necessary.

Rain is coming down hard outside, so I’m not playing golf today. To the thunderous riffs of Led Zeppelin’s “Kashmir,” with my stereo set on one-track repeat, I’m staying home to conquer Star Wars: Knights of the Old Republic.

Over the course of ten, maybe fourteen hours, I walk the path of the Jedi: escape the orbital bombardment of Taris, learn the ways of the Force at a small enclave on Dantooine, and seek out the fragmented star maps that will lead me to the fearsome Star Forge, a colossal war factory located deep in the galaxy’s Unknown Regions.

As Revan, the Prodigal Knight — fallen Jedi, redeemed Sith — I uncover the forgotten truths of my past.

Well, some of the forgotten truths. Amid all the celebration and redemption, Bastila and Master Vandar forget to fill me in on the rest of Revan’s lost history…

The year is 2011, and I hear that Drew Karpyshyn, author of the Bane trilogy (Path of Destruction, Rule of Two, and Dynasty of Evil) has written a novel titled Revan, which is intended to tie up the handful of loose ends left at the end of the original Knights of the Republic game. In the intervening years, there was a sequel — fun, but lacking the rich story that made the original so enthralling — in which I learned that while Revan may still be alive, even his wife, Bastila, doesn’t know where he is.

Here we are in 2012, and I find myself in a place of mixed emotions, sad to have finally arrived at a kind of closure about the Prodigal Knight’s story. As a fan of Karpyshyn’s work, not only on the original Knights of the Republic and Mass Effect games, but also on the Bane novels — which are among the best in the Expanded Universe, particularly for their intimate portrayal of Sith sorcery and well-drawn characters — I’m ecstatic that Lucas Books continues to entrust Karpyshyn with his own contributions to the Star Wars universe.

I devour the novel; the first half over a couple shifts at work, the second in a single Saturday evening.

An ambitious Sith named Scourge reveals himself to me, as does the rest of the hidden Empire — Darth Nyriss, the weakening Darth Xedrix, and the millennia-old Emperor himself, Lord Vitiate.

These folks, I quickly realize, are Karpyshyn’s bridge between the first two Knights games and the brand-new MMORPG, Star Wars: The Old Republic, which I probably won’t bother playing since my laptop isn’t optimized for gaming.

But the novel isn’t populated entirely by unfamiliar names. In fact, old favorites from that rainy July afternoon make noteworthy appearances, or even play vital roles in the story: Bastila Shan, the astromech droid T3-M4, Canderous Ordo… The one called the Exile, Meetra, the protagonist from Knights of the Old Republic II: The Sith Lords plays an intriguing and important role in Revan’s ultimate fate. A Jedi archivist, named Atris, shows up in one tense confrontation. Countless others are mentioned, but never make an appearance.

My greatest disappointment with the novel has everything to do, however, with the glaring absence of one very beloved character — one who lovingly refers to organic beings as “meatbags,” to the constant amusement of his master. The assassin droid HK-47 is mentioned at multiple points throughout the story, and one late chapter seems entirely devoted to foreshadowing his eventual arrival at Revan’s side, but by the end of the novel his dark humor and murderous tendencies are nowhere to be found.

If the novel suffers for anything tangible other than its seemingly rushed copy edit — there are a lot of places where needless expositional passages are more or less repeated, and I found a lot of typographical errors as well — it is HK-47′s absence.

But perhaps Karpyshyn didn’t think comic relief was befitting of a novel this…well, dark.

Whereas the Star Wars films are recognizable for their endearing campiness, the many novels in the Expanded Universe tend to venture into more mature, at times even somber or disturbing, territory. Take the Matthew Stover novels, for instance; his Revenge of the Sith novelization far surpasses the depth of the Episode III film precisely because it doesn’t shy away from the sheer darkness of its subject matter.

Throughout Revan, Karpyshyn unflinchingly confronts very human, very this-worldly problems, such as slavery, prisoners of war, torture as a means of interrogation, and the age-old mythic quest for immortality. His worlds are stormy, devoid of life and its Force-essence, and rife with political corruption.

For this reason, as much as the ending feels at turns dissatisfying and even potentially offensive, I have to grant the author my utmost respect as an honest, competent, and admirably bold storyteller. His fourth addition to the Star Wars mythos reminds us that heroes are the stuff of legend, of utter embellishment; that, in truth, men and women at war are simply mortal creatures, seeking goodness in a universe filled with suffering and evil. The tale of Revan, whether concluded or forever left shrouded in mystery, strikes at the heart of many harsh truths about the horrors of warfare, whether among the stars of a distant past, or in our own troubling times.

Book Review: Distrust That Particular Flavor by William Gibson at Digital Science Fiction

Over at DigitalScienceFiction.com, my review of Distrust That Particular Flavor by William Gibson is live. This is my first blog post written for Digital Science Fiction; and, hopefully, the first of many. Here’s an excerpt:

Take the trope of the cyborg, for instance. A symbol, a science-fictional image as well as reality, Gibson argues that in today’s world we fail to see the forest for the trees, so to speak — that our “literalist” sensibilities blind us to the truth of our existence: that the Net, or cyberspace, is itself a very real, very vital, and utterly enormous cybernetic organism.

Questions about the merit of ideas like the so-called Technological Singularity, or transhumanism, posthumanism, et cetera, are rendered moot in Gibson’s view, in light of the reality that we already exist — in a fully physical sense, whether we’re readily aware of it or not — as organic units within a larger cyborg (he employs the metaphor of the capital-B “Borg,” from the fictional Star Trek universe). That we are, quite literally, participants in a global, liminal state of being — transhumanist, if you prefer — that points to the inevitability of science-fictional concepts like human drones with a shared consciousness, or hive mind, and “a humanity where unaugmented reality will eventually be a hypothetical construct, something we can only try, with great difficulty, to imagine.”